January 9, 2015
On Saturday December 6, the first meetup of the Ukrainian Unity User Group took place in Kyiv with 50 attendees in a very cozy, homely atmosphere. There was lots going on, including a teleconference, two talks, contests and prizes from sponsors and plenty of active networking.
He...
July 28, 2014
It’s time to tell a little bit more about NSubstitute library that ships with our Unity Test Tools and patterns of it’s effective usage.
Each software system consists of units of functionality. In object oriented languages, the minimal unit of functionality is a method. These me...
May 7, 2014
Testability is an important feature of any software product - game development is not an exception. To enable testability, all the components should be independent and testable in isolation.
When we want to test something in isolation it means that we want to decouple it. Loose c...
April 24, 2014
For several weeks I’ve been preparing a playtesting blank solution that contains integration tests based on Unity Test Tools and stubs for game objects.
Earlier this month, I was lucky enough to have the opportunity to present it at a workshop held at one of the best programming ...