Update: The Create Script Dialog is now on the Asset Store
As our NinjaCamp project Bas and I decided on a cause a bit humbler than many of the other projects going on here: We just want to improve the workflow of creating a new script in Unity.
The current way to make a new behaviour for a GameObject in Unity is like this:
With the solution we're working on, you can instead just choose "New Script" from the Components menu, and you'll get this: