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It was another record breaking year for the Global Game Jam this year with a mind blowing total of 2292 games created using Unity.  This is pretty impressive considering that last year, there were 1131 Unity games created.  When you factor in that the total of games produced in 2014 was 4291, this means more than 50% of all Global Game Jam 2014 games were built using Unity!

All very cool numbers, but now we are left with a problem, 2292 games is a huge amount to even think about playing. It’s just about doable if you play 6.3 games every day for the next year .

I’ve decided to pick a few that got my attention to showcase here, so please feel free to post a link to your own Unity GGJ project in the comments below.

Ego Monsters

A nice little concept with a cool art style where you have to use the negative space of your character to quickly determine which of the monsters you are.

Ego Monsters


Other Goal

Other Goal is a local multiplayer game with a really cool art and animation style. Players have differing goals which lead to interesting tactics.



We Of The Forest

A really nice art style, I'd love to see the direction this game would go with further development.




This one looks incredibly cool. Its an augmented reality board game Unity for AR along with an Arduino and a tin foil sensing matrix for the board. I'm sure the Unity staff that attend the bi-weekly boardgame nights at Unity's Copenhagen HQ would love to get their hands on this.


So, there we are, 4 of the 2292 Unity games produced this year.  Only 2288 to go!

I'm looking forward to finding out which of the prototypes end up evolving into something more.

February 7, 2014 in Community | 2 min. read
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