January 13, 2023
After its first full year as a Unity tool, look back at what 2022 had in store for SpeedTree, including inspiring user work, exceptional additions to its asset library, and features released.
December 29, 2022
As the holiday season slows, relax and reflect with the soothing landscapes of Doug Campbell, made using SpeedTree and worldbuilding application NDunes.
November 30, 2022
Thomas Proux, the LookDev artist and digital landscaper behind Bonsai Garden, shares insights on working in 3D and tips for growing into a seasoned artist.
July 22, 2022
We’ve long admired the stylized assets of Jonathan van Immerzeel. When we learned that he used SpeedTree on the game Lake, we had to take the opportunity to learn more about his process.