March 17, 2022
Discover new data-driven learnings that you can use to fuel your game’s success.
March 16, 2021
“Unity for All 2021: Tech and Creator Showcase” offered an overview of recent and upcoming features and behind-the-scenes stories from the teams who created Oddworld: Soulstorm, Humankind and Crash Bandicoot: On the Run!
June 26, 2020
With Unity, artists and designers can reduce their reliance on programmers and technical artists to implement their ideas, and keep more creative control. To help you get started, we’re highlighting our Unite Now sessions for artists in one place.
Unity has a growing number of f...
June 24, 2020
As more features in different stages of development move into packages, choosing the right tools for your project can be challenging. Updates to the Package Manager in Unity 2020.1 and to how we list packages in the Package Manager will help make it easier for you to consider the...
May 14, 2020
Last month we kicked off Unite Now, a digital programming series that includes inspiring talks, demos, Q&As, and stories from Unity experts and creators. Not sure where to start? Here are some of the most popular sessions to help you create, operate, and monetize your project...
April 6, 2020
A lot is happening at Unity this year, and we’re excited to share some of the highlights. So grab your favorite beverage and dive into this post to learn about our recently shared roadmaps on core Unity technology and game-changing offerings for live content, as well as the upcom...