October 19, 2022
This blog is the latest in Games Focus, a series through which we’re sharing what Unity is doing for all game developers – now, next year, and in the future. This installment covers the status, upcoming release plans, and future vision for XR.
June 22, 2020
At WWDC, Apple announced the next evolution of the Mac. To ensure your games are future-proof, Unity has been working closely with Apple to get our macOS Standalone player up and running on Macs with Apple silicon. Unity will support Universal App builds, which enables apps to ru...
September 19, 2019
At Worldwide Developers Conference (WWDC) in June, Apple announced a new product: Sign in with Apple. With the imminent release of iOS 13 on September 19, Apple has updated the App Store Review Guidelines and they now require any new applications that use third-party or social lo...
March 19, 2018
We are proud to partner with Magic Leap to integrate the Magic Leap platform with Unity. For all creators looking to get started today, we’re thrilled to make available the Unity Technical Preview and the Lumin SDK available on the Magic Leap Creator Portal!
The Technical Previ...
June 5, 2017
At the heart of everything we do here at Unity is the fundamental belief in the democratization of development -- with every announcement around VR/AR, we hope to see more and more developers join us in making their creative vision a reality.
Today at WWDC, Apple announced its A...
September 22, 2016
Unity’s native support for Daydream aims to solve the hard problems for you. To get optimal performance and latency from the platform we have done a deep integration with the Daydream SDK to leverage the platform’s asynchronous reprojection and VR performance mode. We have also m...