October 29, 2021
The new Unity 2021.2 Tech Stream release is now available. As part of this release, we’ve included a number of new features and improvements dedicated to help artists and designers optimize your creative workflows and create powerful immersive experiences.
October 25, 2021
Learn how 24 Entertainment used NVIDIA’s Deep Learning Super Sampling (DLSS) to achieve 4K graphics without losing performance in their hit, Naraka: Bladepoint.
October 22, 2021
Learn how to leverage High Definition Render Pipeline (HDRP) settings to maximize performance and achieve powerful graphics all at once.
August 27, 2021
In 2020 LTS and 2021.1, VFX Graph’s updates have primarily focused on stabilization, performance optimization, better integration with gameplay using the new CPU event output, and more possibilities to spawn particles from meshes.
November 13, 2018
Today, we revealed a deeper collaboration between Unity and Autodesk. As part of this, we announced a new Shotgun Software, an Autodesk company, integration template coming early next year, which will empower creators in media and entertainment with better production management w...
February 23, 2017
My name is Mathieu Muller and I am a Field Engineer in EMEA and a film specialist at Unity. Last November, during Unite Los Angeles, I organized a panel called “Unity For film”, presenting various usage of Unity in the cinematic industry (The Gift by Marza Animation Planet, Disne...