September 16, 2020
You can enhance your existing apps by easily adding AR, real-time rendering, mini-games and more into your native mobile experience. Unity 2019.4 LTS adds support for using Unity as a Library controlled by Android/Java and iOS/Objective C apps.
As we announced last June, Unity i...
July 16, 2020
Adding deep links within your Unity project is a simple way to drive users directly to specific content in a mobile app – no navigation required. That content becomes easily shareable and more interactive, bringing new users, guiding existing users to new content, and more. A dee...
September 27, 2019
When you’re creating content for mobile devices, you have to test and tweak your project to make sure it works with a huge variety of device characteristics. Even if you have access to all of your targeted hardware, getting a sense of how your content will look on each of these d...
June 17, 2019
Unity 2019.3 will add support for using Unity as a library controlled by native Android/Java and iOS/Objective C apps so you can easily insert AR and other Unity features.
We know there are times when developers using native platform technologies (like Android/Java and iOS/Objec...
March 5, 2019
The move to a 64-bit Android world is imminent, and we at Unity believe that it’s a good thing! We added support for Android 64-bit with Unity 2018.2, and we have now backported it to Unity 2017.4. Read on to get more details on Google’s 64-bit requirement, ARM 64-bit advan...
February 15, 2018
We are excited to announce a powerful new addition to our creative tools suite: ProBuilder (with other great tools) and its creators, have joined Unity. Please welcome Gabriel Williams & Karl Henkel to Unity!
Gabriel & Karl have been delivering awesome tools to enable fa...