September 30, 2020
While game development is a rewarding adventure, working as a team is an effective way of tackling the many challenges along the way. We’d like to invite you to embark on that journey with us in Unity’s first open-source game development program.
Unity’s Creator and Developer Ad...
June 18, 2020
A year ago, Unity introduced a preview package called Animation Rigging, and we’re adding new functionality to it in 2020. We’re also sharing new presentations from GDC and Unite Now, which detail the expanded possibilities and show the creative potential and flexible workflows o...
January 25, 2019
We are super excited to announce the official launch of Unity Playground - the first official project dedicated entirely to educators and anyone looking for an initial introduction to game development in a simplified form. Aptly titled, Unity Playground is all about the joy of ma...
November 19, 2018
Many Game creators often do not know what resolution their assets should be. The answer to this question depends on a variety of factors, read more to find out.
September 5, 2018
Unity launched Timeline along with Unity 2017.1 and since then, we have received a lot of feedback about it. After talking with many developers and responding to users on the forums, we realized how many of you want to use Timeline for more than as a simple sequencing tool. I hav...
April 5, 2018
Timeline is a powerful tool for creating cutscenes and short movies. But there’s more to it! Let’s see how we can leverage Timeline to blend gameplay and storytelling, bringing our game to the next level.
With the release of 2017.1, Unity added a new and powerful tool to its ars...