Creating a standout experience that runs smoothly on a variety of devices and platforms can be extremely challenging. That’s why we continue to refine our tools for optimization across the board, such as our improved Frame Timing Manager. Read on to discover how the Unity 2022.1 ...
How do two students’ dreams become a three-billion-download reality? Ten years ago, SYBO released what grew to be the defining game of the endless runner genre: Subway Surfers. With a million downloads in its first three days and 100 million downloads in the eight months that fol...
Perfecting your game’s design can be difficult when you can’t see how your players interact with it. By doing A/B testing, you can make design decisions based on how your players really play the game.
Last month, we shared our vision for the future of Unity’s DevOps solutions. At its core is Plastic SCM – the foundation of our plans and investments to scale with DevOps services and improve collaboration among teams of any size. Get the details on our latest developments as par...
In this Faces of Unity post, we’re spotlighting Unity’s HR Program Manager in Montreal, Brent Caverly. Read on to learn more about Brent’s career journey, his role with the LGBTQ+ ERG, and the celebrities he’s met along the way.
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.