November 14, 2023
For 2024, Unity will award a total of $500,000 USD across multiple projects, including one grant in collaboration with Jewel.
November 6, 2023
A summary of key changes we’ve made to the Unity Editor terms today to better support you, based on community feedback.
September 22, 2023
An open letter from Marc Whitten to the Unity community in September 2023.
September 12, 2023
In January 2024, Unity will introduce a new Unity Runtime Fee based on game installs. Prior to this, Unity subscription plans will add cloud-based asset storage, Unity DevOps tools, and AI at runtime at no additional cost.
March 3, 2023
Unity has been named to Fast Company’s prestigious annual list of the World’s Most Innovative Companies for 2023 – taking the top spot in the Augmented Reality/Virtual Reality category. Discover four case studies of how Unity developers are applying AR and VR to innovative projec...
November 7, 2022
Unity's merger with ironSource is now complete. Together, we can deliver even more ways to help game developers bring their vision to life.
September 13, 2022
Starting October 13, we’re changing our pricing for Unity Pro, Unity Enterprise, and Unity Industrial Collection, our first price increase in almost three years. This will not affect Unity Personal or Unity Plus pricing.
August 24, 2022
Unity was recently named to the Constellation ShortList™ for Metaverse Development Platforms in Q3 2022. Learn more about what this means for developers using our products.
August 9, 2022
Unity China will unlock new opportunities for partnering with local companies and help increase R&D investment to better serve the needs of the Chinese creator community.
August 8, 2022
Unity's Marc Whitten and Microsoft's Sarah Bond announce Unity partnership with Microsoft Azure to bring Create Solutions to the cloud and develop cloud infrastructure to better meet developer needs.
July 12, 2022
Unity announced today it has entered into an agreement to merge with ironSource, harnessing the company's tools, platform, technology, and talent to form an end-to-end platform that enables creators to more easily create, run & manage, publish, grow and monetize live games an...
March 23, 2022
At GDC 2022, we highlighted a glimpse of our upcoming puzzle-platformer sample game, Gigaya. Gigaya is still in active development, but when it’s done, it will be a free downloadable project designed to help developers learn from its creation process.